Stollberg, Ewelina and Lange, Klaus W. (2020) The effects of video racing games on risk-taking in consideration of the game experience. PLOS ONE, 15 (10): e0240367. ISSN 1932-6203,
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In the present study, we attempted to investigate whether it is the game experience that underlies processes leading to increased risk-taking while playing video racing games (VRGs). The aim of the study was to examine the indirect effect of playing VRGs on risky driving behaviour through various dimensions of the game experience. Thus, we examined the subjective experience of participants playing various VRGs and questioned whether this influenced subsequent driving behaviour. The results of the present study show that aspects of the playing experience, in particular "flow" and "competence", appear to be important in the regulation of risk appetite. It can be assumed that, rather than the mere playing of VRGs, the type of game experience during play is determinant for subsequent risk propensity while driving.
| Item Type: | Article |
|---|---|
| Uncontrolled Keywords: | AGGRESSIVE-BEHAVIOR; PHYSIOLOGICAL AROUSAL; PROSOCIAL BEHAVIOR; STATE HOSTILITY; SELF-EFFICACY; PLAY; FLOW; FEELINGS; PERFORMANCE; ENJOYMENT; |
| Subjects: | 100 Philosophy & psychology > 150 Psychology |
| Divisions: | Human Sciences > Institut für Psychologie > Lehrstuhl für Psychologie III (Biologische, Klinische und Rehabilitationspsychologie) - Prof. Dr. Klaus W. Lange |
| Depositing User: | Dr. Gernot Deinzer |
| Date Deposited: | 09 Mar 2021 06:37 |
| Last Modified: | 09 Mar 2021 06:37 |
| URI: | https://pred.uni-regensburg.de/id/eprint/43571 |
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